IDCWC Online Learning Interactions - A PREVIEW
Welcome to the preview of IDCWC Online Learning Interactions.
In this preview, we present five of the more than 100 learning interactions
that make the IDCWC course unique and effective. They make this
course special, they help you feel comfortable, they reach out of
your monitors to understand you, and they enable you to master the
concepts discussed.
( IDCWC
Online course details )
(Click the links above to read about IDCWC Online
course details.)
(A Closer
Look at IDCWC Online Course)
Let's begin by understanding learning interactions
and the concepts that they are built upon.
What are Learning Interactions?
According to Gagne's nine events of learning, "guiding learning",
"eliciting learning", and "providing feedback"
are the three important events that ensure that a course achieves
its objectives. They help the learner understand, retain and apply
the concepts taught.
The IDCWC Online course ensures that each competency covered in
the course has corresponding learning interactions that guide learning
through cases and scenarios, elicit learning through interesting
contextual exercises, and provide directional and constructive feedback.
The following five sample learning interactions have been taken
from different modules and lectures. The course content, which is
divided into six modules, is covered through lectures. Each lecture
has HTML content, which introduces and explains the concepts; embedded
learning interactions (such as those given in the samples) that
help you assimilate the learning better; and a non-graded assessment
that enables you to measure your own learning. The whole course
contains more than hundred such learning interactions; each designed
to bring out the best in you.
IDCWC Online Samples
Sample 1: Bloom’s
Taxonomy To
Samples
The lecture that contains this interactive explains Bloom's Taxonomy
using examples presented through other learning interactions that
"guide learning." After the concept is explained, this
interactive presents you an opportunity to apply your understanding
of the different levels of cognitive learning to short scenarios.
As instructional designers your ability to apply Bloom's Taxonomy
in course creation will determine the strength of your course. This
learning interaction also provides intelligent and relevant constructive
feedback for your responses, thus buttressing your knowledge as
you interact with it.
Sample 2:
The Three Approaches to Instructional Design: To
Samples
The lecture that uses this learning interaction to help you review
your learning, explains the three most widely used approaches to
instructional design - behaviorism, cognitivism, and constructivism.
In this learning interaction, you read the explanations of the three
theories given by Amit and Ruby; then select the explanation that
you agree with. You then determine the correctness of your response
and receive "constructive" feedback, which reinforces
your understanding even further.
Sample 3:
A Day in Revathy’s Life
To
Samples
According to andragogy, adults learn best when they experience the
need to learn. The learning interaction "A Day in Revathy’s
Life" underlines the need to learn instructional design while
providing you a glimpse into the life of an instructional design
professional who works with an eLearning organization. Though instructional
design is and should be used in creation of all kinds of content,
it is most used for creation of eLearning content.This learning
interaction also introduces you to some of the terms that are associated
with content development..
Sample 4:
Experiencing Dale's Cone of Experience
To Samples
Dale's cone of experience provides the instructional designer a
handy toolbox, which helps fashion activities and exercises depending
on the mode of learning and level of retention desired for a concept.
The lecture that employs this learning interaction to elicit learning
and provide feedback, introduces you to Edgar Dale's cone of experience
and explains it in detail. It then uses this learning interaction
to reinforce your learning. This learning interaction provides examples
for each learning activity to guide you; then gives you an opportunity
to apply your understanding; and finally gives you detailed constructive
feedback for each learning activity listed by Dr. Edgar Dale.
Sample 5:
Three Perspectives on Instructional Design
To Samples
The IDCWC Online focuses on helping you become a complete instructional
design professional. It begins from the basics and builds your knowledge
not only vertically but also laterally. When we introduce you to
instructional design, we provide you a real-life exposure through
views of people who are associated with different stages of the
ID process. This learning interaction helps you understand why different
people understand and explain instructional design differently.
Real-life connect is the backbone of the IDCWC Online course and
learning interactions such as these enable you to formulate your
understanding on the solid ground of reality.
A Closer Look at IDCWC Online Course:
The IDCWC Online is different
from any other online course. It is a course that understands its
audience and motivates you to learn. It implements all facets of
instructional design, through creative and highly interactive activities
and scenarios. It appreciates the need to learn instructional design
at the analysis and synthesis levels, as instructional designers
are expected to synthesize their knowledge of instructional design
with that of the audience and content to create learning material.
The IDCWC Online course ensures that each competency covered in
the course has corresponding learning interactions that guide learning
through cases and scenarios, elicit learning through interesting
contextual exercises, and provide directional and constructive feedback.
(click to view IDCWC Online's sample interactions)
A course can be expected to enable creation or synthesis only if
it imparts learning at analysis and synthesis levels. The IDCWC
online course does exactly this. Following are the features through
which the course ensures that you become a confident instructional
designer.
| IDCWC
Online - Course Highlights |
| 1. |
Use of semi-formal
language, which leads to an amicable learning space. |
| 2. |
Contextual
examples present instructional concepts and their application
in a practical hue (of the eLearning & training industry.) |
| 3. |
More
than 150 learning interactions and activities guide learning
by engaging your mind. |
| 4. |
Case-based
activities and exercises help reinforce the learning at
higher levels. Thus enabling you to use instructional design
and content development concepts in creation of content. |
| 5. |
Optional
exercises for those who love to explore. |
| 6. |
Fortnightly
assignments to be submitted online for review and feedback.
These assignments focus on application of concepts and help
you assimilate them. |
| 7. |
Fortnightly
online discussions, which shall be facilitated by Shafali
R. Anand (Editor & Publisher, Wavelength - The
Indian Instructional Design Newsletter.) The discussions
shall allow you to reflect upon and share your experiences.
According to Andragogy, adults learn best when they collaborate.
This forum provides you an opportunity to do just that. |
| 8. |
Monthly
quizzes to assess your learning. |
| 9. |
Final
Project, which you shall be submitting online in form of
in-process assignments for feedback and guidance. |
| 10. |
Course
design as per instructional design principles. |
| 11. |
Active
support through email and telephone. |
| 12. |
Clear, simple-to-use,
and efficient interface. |
| 13. |
World-class
graphics. |
| 14. |
Continuous
grading and evaluation, ensures that you learn all the
way. |
This course is designed to interact with you at an intellectual
level that an instructional designer needs to be at. It lays the
instructional design framework for you, and then provides you the
tools that you can use to create effective courses for any audience
and on any subject. It exposes you to the magic of instructional
design, which can make your course or trainings outshine those that
are created on purely intuitive basis.
|